The
tiles use a 1 inch grid which is quite common in table top games.
However, those who want a larger grid such as 1.5 inches for games
such as Heroclix, should simply set their printer output to 150%.
To really enjoy these tiles, please mount them on posterboard or
heavy card stock. This is best done by spraying the backs of them
with Super 77 or some other photo mount glue spray. For best results,
use a metal ruler and sharp hobby knife to cut them out.
24th
Nov 2003
An assembly tile for good guys. This outdoor tile makes a great
dungeon entrance. Oh yeah: The broken sword is Conan's! ;) Don't
step on the bug, paladins! Tile sponsored by www.atomixgames.com.
23th
Nov 2003
An assembly tile for bad guys. As a base I used original artwork
from Bloodbowl which I quickly re-designed in my graphicsprogram.
All copyrights are owned by GamesWorkshop... no credits to me this
time! ;)
16th
Oct 2003
Here's the tile that adds another treasure chest to your dungeon.
Is it trapped? Who else died here? Is there a creature inside the
chest? Only you will know! I consider the columns as blocked areas,
the stairs as normal terrain and the treasure chest as passable
terrain which grants cover but allows line of sight (apply statue
rules here). Optional rule: Commanders standing here get a bonus
of +2 to their command range as they can better watch their surroundings
from this higher position.
8th
Oct 2003
Someone suggested adding outdoor tiles. Arrows can't shoot through
it. The tree will grant cover, blocks line of sight and is impassable.
Arrows can't shot through it. Optional rule: Let wolves and hounds
make a (will) save saving throw (DC 15) when passing by the tree.
If they fail, they are compelled to stop and mark their territory
:).
Tile sponsored by www.atomixgames.com.
8th Oct 2003
I have been asked if I could make a gap tile only. Here it is! Now
you can lay a long gap in the middle of your combat area. I am aware
that 2 squares at the edge of the battlegrid will stay unused. Either
ignore it or print out a 2 square wide tile of this gap tile here.
Let the battle at the bridge begin! Tile sponsored by www.atomixgames.com.
6th Oct 2003
Here's a log bridge over a chasm (Click picture to download PDF).
I suggest you treat the whole log as difficult terrain. As long
as you walk on top of it you need 2 movement points per square.
There are small little black stains on the bark which help you figure
out where the squares are on the tree. I changed the tiles decending
into the darkness a little bit so once you lay gap tiles next to
each other they will look properly. Tile sponsored by www.atomixgames.com.
6th Oct 2003
My first tile (Click to download PDF). Great the hide archers and
shoot around corners. Make sure you don't trap yourself with it
at your assembly tile. Tile sponsored by www.atomixgames.com.